`R/bricks-from-tables.R`

`bricks_from_excel.Rd`

Convert an Excel brickr template into a brickr 3D object

bricks_from_excel(excel_table, repeat_levels = 1, increment_level = 0, max_level = Inf, increment_x = 0, max_x = Inf, increment_y = 0, max_y = Inf, exclude_color = NULL, exclude_level = NULL)

excel_table | Sheet imported from a brickr Excel template to build model. Contains stud placement and colors. |
---|---|

repeat_levels | How many times to repeat a level. Can save time in model planning. Default is 1. |

increment_level | Default '0'. Use in animations. Shift Level/z dimension by an integer. |

max_level | Default 'Inf'. Use in animations. Any Level/z values above this value will be cut off. |

increment_x | Default '0'. Use in animations. Shift x dimension by an integer. |

max_x | Default 'Inf'. Use in animations. Any x values above this value will be cut off. |

increment_y | Default '0'. Use in animations. Shift y dimension by an integer. |

max_y | Default 'Inf'. Use in animations. Any y values above this value will be cut off. |

exclude_color | Numeric array of color ID numbers to exclude. |

exclude_level | Numeric array of Level/z dimensions to exclude. |

A list with elements `Img_lego`

to pass to `collect_bricks()`

.

Other 3D Models: `bricks_from_coords`

,
`bricks_from_mosaic`

,
`bricks_from_rayshader`

,
`bricks_from_table`

,
`build_bricks_rayshader`

,
`build_bricks`