R/bricks-from-tables.R
bricks_from_excel.RdBuild a 3D model from an Excel template. A single data frame includes both the instructions and the color guides.
bricks_from_excel( excel_table, piece_table = NULL, use_bricks = NULL, repeat_levels = 1, increment_level = 0, min_level = 1, max_level = Inf, increment_x = 0, max_x = Inf, increment_y = 0, max_y = Inf, exclude_color = NULL, exclude_level = NULL )
| excel_table | Sheet imported from a brickr Excel template to build model.
This differs slightly from |
|---|---|
| piece_table | Sheet identical in shape to |
| use_bricks | Array of brick sizes to use in mosaic. Defaults to |
| repeat_levels | How many times to repeat a level. Can save time in model planning. Default is 1. |
| increment_level | Default '0'. Use in animations. Shift Level/z dimension by an integer. |
| min_level | Default '1'. Use in animations. Any Level/z values below this value will be cut off. |
| max_level | Default 'Inf'. Use in animations. Any Level/z values above this value will be cut off. |
| increment_x | Default '0'. Use in animations. Shift x dimension by an integer. |
| max_x | Default 'Inf'. Use in animations. Any x values above this value will be cut off. |
| increment_y | Default '0'. Use in animations. Shift y dimension by an integer. |
| max_y | Default 'Inf'. Use in animations. Any y values above this value will be cut off. |
| exclude_color | Numeric array of color ID numbers to exclude. |
| exclude_level | Numeric array of Level/z dimensions to exclude. |
A list with elements Img_lego to pass to build_bricks.
Other 3D Models:
bricks_from_coords(),
bricks_from_mosaic(),
bricks_from_table(),
build_bricks()
#This creates a 1x3 red brick. demo_excel <- tibble::tribble( ~Level, ~"1", ~"2", ~"3", ~user_color, ~LEGO_color, "A", 1, 1, 1, 1, "Bright red" ) demo_excel %>% bricks_from_excel() %>% build_bricks() rgl::clear3d() #To change the pieces, import a second table in the same shape, but with piece IDs. demo_pieces <- tibble::tribble( ~Level, ~"1", ~"2", ~"3", "A", "w4", "c1", "w2" ) demo_excel %>% bricks_from_excel(piece_table = demo_pieces) %>% build_bricks() rgl::clear3d()