R/bricks-from-tables.R
bricks_from_coords.Rd
Convert a data frame with x, y, z & Color columns into a brickr 3D object
bricks_from_coords(coord_table, increment_level = 0, max_level = Inf, increment_x = 0, max_x = Inf, increment_y = 0, max_y = Inf, exclude_color = NULL, exclude_level = NULL)
coord_table | A data frame of a 3D brick model design. Contains x, y, and z (vertical height) dimensions, as well as Color from official LEGO color names. See |
---|---|
increment_level | Default '0'. Use in animations. Shift Level/z dimension by an integer. |
max_level | Default 'Inf'. Use in animations. Any Level/z values above this value will be cut off. |
increment_x | Default '0'. Use in animations. Shift x dimension by an integer. |
max_x | Default 'Inf'. Use in animations. Any x values above this value will be cut off. |
increment_y | Default '0'. Use in animations. Shift y dimension by an integer. |
max_y | Default 'Inf'. Use in animations. Any y values above this value will be cut off. |
exclude_color | Numeric array of color ID numbers to exclude. |
exclude_level | Numeric array of Level/z dimensions to exclude. |
A list with elements Img_lego
to pass to collect_bricks()
.
Other 3D Models: bricks_from_excel
,
bricks_from_mosaic
,
bricks_from_rayshader
,
bricks_from_table
,
build_bricks_rayshader
,
build_bricks